Zombie HQ









Zombie HQ was my first project as a GUI designer. When I joined the UI team the project was almost finished with the exception of the UI which was mostly incomplete. I fielded requests from design, production and management and with limited art support wrestled the game into a releasable state.

This was all done whilst learning Rebellion's in house GUI tools, from scratch, with a single 3 page piece of tutorial documentation (and a lot of help from our UI lead).